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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 5:58 am 
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Location: British Columbia, Canada
even if this does turn out to be a hoax, or even delayed, and happens any day now, then at least Herr Alien's and The_One's work will not be wasted, it will be ready to use, if the servers do go down, and btw Herr....

I've always said to The_One, RSC will help out in any way we can with regard to your work at getting this working.

I cannot thank you both enough for all your work at keeping this great game alive. I very much appreciate it, and commend you both for your time and efforts
.

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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 6:38 am 
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Location: Brasov, ROMANIA
Herr_Alien wrote:
That's actually bloody great news! Bloody because we poured quite some effort in making the alternate mechanism happen :lol:

Anyway, I found out the issue. It seems that instead of registering the public available IP for a given server, I would register in it's local IP. No wonder only I could connect to the server I registered but nobosy else could :)

So, even though this might not be needed, but only to confirm my supposition, try again to join the "Aliens vs. Predator 2" server on top.


Regarding the remaining issues:
- the server is deleted from the database as soon as its innactive time (no update) exceeds a certain limit. We had a UDP based mechanism to trigger the update, but it seems we can't use all the tricks we planned for.
- the refresh of the list of servers in the database is thus performed each time one of the servers in the list makes an update: a player joining or leaving, a server changing the map, that kind of stuff.

Obviously, with only 1 or 2 servers registered, that doesn't work as well as it would work with 20 - 100 servers registered, some of them beingactive :)

So, regarding the IP address findings I mentioned above, if one of you guys would try to join a server using our work, I'd be grateful.


Forgot to also add the download link: http://master.lithfaq.com/download/AvP2SMSInstall.zip

The bug was found: " Anyway, I found out the issue. It seems that instead of registering the public available IP for a given server, I would register in it's local IP. No wonder only I could connect to the server I registered but nobosy else could :) "

The public IP that get's registered looks valid, I managed to join.


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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 7:39 am 
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I see two attempts of joining: any problems? A 'Some resources differ' message would still point out that the server is visible, but because of me hosting it on the develompent machine, some files might be different.


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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 7:51 am 
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that was me, i have a changed avp2 folder. dont mind me. but it should work now

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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 8:23 am 
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So that was the issue, I kept registering the local IP of the server.


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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 9:36 am 
replicated Guano
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Interesting turn of events. Whatever happens hoax or not your work has proved invaluble. I and alot of other community members would rather use your server and it will attract alot of people who wouldn't be able to play without a Key.

Spreading the word will be easy and like the_one said to me on Steam, spreading it via Torrents will really get things going too.

Good work guys,

Von-RFW-Founder

http://www.redfoxwarriors.com/portal/news.php

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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 9:55 am 
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Location: Bavaria, Germany
Herr_Alien wrote:
Anyway, I found out the issue. It seems that instead of registering the public available IP for a given server, I would register in it's local IP. No wonder only I could connect to the server I registered but nobosy else could :) "


Hehe, if it works locally but not remote, it's usually stuff like that... With a chat program i tried it was the same, except it was an unopened port.

I'd really like to test it too if i had AVP2 :(

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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 10:09 am 
Moist Towelette
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Joined: Sun Feb 03, 2008 9:51 am
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I tested it. Left few messages for Herr at the server :P. Superb job. Works 100% for me.

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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 10:43 am 
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Location: Brasov, ROMANIA
Ha ha ha :))

YES!!!

<< jegu >> hahaa!
<< jegu >> it works!
<< jegu >> booyaaaa!
<< jegu >> Congrats Herr, this really works
<< jegu >> If the master server is still scheduled to go down, this will sure be an excellent ace-in-the-hole
New client, id 2, for a total of 2.
New client, id 3, for a total of 3.
Removing client, id 2, leaving 2.
<< jegu >> Again, once more, congrats, I'm off, hope you will read these messages :P

So that was the issue. Registering the bad IP.


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 Post subject: Re: Sierra shutting down 21 old game servers!!!
PostPosted: Sun Nov 02, 2008 10:54 am 
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Joined: Mon Oct 13, 2008 10:06 pm
Posts: 15
Ookke... I managed to get in there too now...

But when I hosted my own server... I kept getting that Resources differ error...
and I can't figure out why... and for some reason my server have -1 ping...

And another thing... this server list system only works with Dedicated servers ?


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